The Godot Engine team recently posted about more issues with AI slop, including various pull requests that have become a big ...
The Godot team announced that Mike Klubnika, the developer of Buckshot Roulette and s.p.l.i.t, has become a major funding donor for the open source game engine.
Inside Obey the Insect God’s six-year quest to modernise Mortal Kombat-style sprites.
Three artists reveal how they're exploring 3D tools and game engines.
Richard Roxburgh has the bare, very attentive manner of someone who might have been shy a long time ago but has spent some ...
Japanese manufacturing conglomerate Toyota is developing an open source gaming engine. The technology is said to be ...
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
Todd Howard has confirmed that they are upgrading Creation Engine to version 3 for Elder Scrolls 6, and described what it's like.