A simple devlog-style breakdown of how to add and control particle effects inside Unity UI for polished menus and interfaces. #UnityTips #Devlog #GameUI ...
A collection of PSX effects optimized for the HD Render Pipeline (HDRP). The aim of this project was to be able to blend the Playstation 1 era graphics and effects with the more cutting-edge ...
A loophole in Formula 1’s new technical regulations offers a way around the 16:1 compression ratio cap, introducing controversy before the season even starts. Technical manoeuvring to push regulatory ...
Abstract: Associated particle imaging offers unique advantages for 3D imaging of neutron inelastic scatter, including single-view tomographic imaging and data acquisition when access is limited to ...
Thomas The Tank Engine has been given a new look as he returns to 3D following the 2D series Thomas And Friends: All Engines Go. The blue locomotive, who has entertained children for more than 80 ...
Block Engine is a flexible 3D game engine designed for creating voxel-based worlds, offering an easy-to-use environment for game development. Block Engine is a game development platform primarily ...
Abstract: This paper presents a fingertips tracking system based on particle filter using Microsoft Kinect. The tracking is performed in two separate modules: image-based 2D position tracking and ...